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Warhammer 40k 8th edition tyranids
Warhammer 40k 8th edition tyranids




For each roll of 6, your Warlord regains a wound lost earlier in the battle. This Warlord has lurked unseen on this world, developing such an intimate knowledge of its terrain that there is nowhere for its prey to hide.Enemy units never gain any bonus to their saving throws for being in cover for attacks made by the Warlord or friendly JORMUNGANDR units within 3" of the Warlord.Įnemy soldiers are horrified to see the Warlord’s severed limbs and shattered plates regrowing before their eyes.At the beginning of each of your turns, roll a dice for each wound that your Warlord has lost. On a 4+ that unit suffers a mortal wound. The air around the Warlord throngs with microscopic organisms that invade the bodies of its foes, devouring them from the inside.At the end of the Fight phase, roll a D6 for each enemy unit within 1" of the Warlord. ThisWarlord was created for one purpose – to completely eradicate the defenders of this world.Once per battle round, you can re-roll a single hit roll, wound roll, damage roll, Advance roll, charge roll or saving throw made for your Warlord.

warhammer 40k 8th edition tyranids

If the enemy has units that have charged, or that have a similar ability, then alternate choosing units to fight with, starting with the player whose turn is taking place. That unit can fight first in the Fight phase, even if it didn’t charge. There is no move the prey can make that this Warlord has not foreseen.In each Fight phase, you can pick one friendly KRAKEN unit within 6" of your Warlord. The Warlord embodies the Hive Mind’s eternal hunger, tearing great chunks out of its victims in a feeding frenzy, or even swallowing them whole.Each time you make a wound roll of 6+ for the Warlord in the Fight phase, that attack inflicts 1 additional damage. If you are unsure of a splinter fleet’s parent hive fleet, either consult the background sections of our books or choose an adaptation from the table that best describes its character and fighting style. For example, the Court of the Nephilim King is a splinter fleet of Hive Fleet Behemoth, so should use the Behemoth Hive Fleet Adaptation. If you are using a splinter fleet rather than a hive fleet, use the Hive Fleet Adaptation of its parent hive fleet. For example, a BEHEMOTH unit with the Hive Fleet Adaptation ability gains the Hyper-aggression adaptation. The Hive Fleet Adaptation gained depends upon the hive fleet they are from, as shown in the table below.

warhammer 40k 8th edition tyranids

Each of the hive fleets has its own distinct methods of predation, from the movement patterns of entire swarms to the behaviours and morphology of individual organisms.If your army is Battle-forged, all units in Tyranids Detachments gain a Hive Fleet Adaptation, so long as every unit in that Detachment is from the same hive fleet.






Warhammer 40k 8th edition tyranids